Samsung Odyssey and Acer show the first domestic experience: cheap VR device effects are not "cheap"

On the occasion of the 5th anniversary of the launch of Surface China, Microsoft held a media conference called “Always Freedom, Personality” at the Opposite House Hotel in Sanlitun, Beijing. At the meeting, Microsoft showed the media the Surface Book 2 released last week and introduced the new features of the newly updated WIN10 autumn edition. The biggest highlight is the Windows MR function for the first time for ordinary consumers.

MR's full name is "Mixed Reality". Microsoft defines it as a combination of virtual reality VR and augmented reality AR, a new human-computer interaction platform. In the past, no matter how close people and machines were, the interaction was always through an interface. No matter whether the keyboard, mouse, voice or gesture input was on the interface. Microsoft hopes that Windows MR will break the limitations of the interface and allow users to immerse themselves in a virtual environment, and use this new technology to re-define users' computers.

Dell MR Head Experience Area

In the hotel, Microsoft built a small MR experience area with heads of four OEMs from Dell, Hewlett-Packard, Samsung, and Acer. Because of the time, 87 King experienced two representative MR heads, Samsung Odyssey and Acer.

Samsung Odyssey sells for as high as US$499 on Microsoft’s official website, which is the most expensive of the several titles that Microsoft’s MR currently publishes. Dare to set a higher price than competing products, Samsung's emphases is the advantages of its screen. Odyssey uses Samsung's own AMOLED screen (which is also the only local typhoon that uses OLED in these OEMs). The monocular resolution is as high as 1440*1600. It is also the highest resolution among all current VR OLED heads using OLED. .

Samsung Odyssey Experience Zone

In the actual experience, Samsung's Odyssey displayed an impressive screen with clearer resolution than HTC vive, Oculus Rift, and PSV. In addition, the colors of Odyssey are black and white, and the colors are very realistic and realistic. The advantages of OLED screens are fully displayed.

Microsoft created a holographic Home interface for Windows MR. This interface is a bit like the "The Lab" application on Steam. Videos, games, applications, and Microsoft MR Mall are all housed in a small house. Players can use the method of transmission. Select the application you want to experience. 87 Jun turned around, watched several VR videos, and then experienced the next three built-in VR games: Superhot, Dark Legion, and Halo: Recruit.

"superhot"

"Superhot" was the exclusive game of the Oculus platform and one of the most popular VR games. It recently logged on to psvr and HTC VIVE. This game is a bit like experiencing the bullet time in "The Matrix". There are several pixel-sized pixel wind killers in the game, or the player kicks or kicks the player, or shoots the gun at the player. Its characteristic is that as long as the player does not move or launch an attack, the bullet or the fist will stop in place. The player has enough time to determine the direction of the ballistic and attack, and then avoid and then kill the enemy calmly.

When wearing Odyssey experience, the fluency of Microsoft's handle can be said to not lose htc vive or Oculus Touch, the screen will not be stuck when high-speed evasion, 87 Jun played 8 off without dizziness or feel Discomfort.

The VR game company "Ice Army Dark VR" produced by the VR game company is a realistic FPS game. The 87 princes have also played in other places before. The Odyssey screen with higher resolution has better effect than other heads. Many of them are more realistic and immersive.

"Halo: Recruit", the famous Halo series originally made 87 Jun very much look forward to, but it is a pity that the show is still just a Demo, 87 Jun playing just took the gun standing in place, wave after wave Shoot the monsters that appear on the front screen. The Halo series did not embody the plot and competitive advantages. It was only expected that Microsoft would perfect the VR version of Halo later.

To say that fly in the ointment, Odyssey 645g heavy on the head is still a bit sinking. In contrast, Acer's MR head is light on many, ergonomic design is also very reasonable, basically no weight on the head.

However, once a penny was paid for, Acer's $399 display was no doubt worse than Odyssey. 87 Jun watched the same VR video for comparison: If wearing Odyssey is like watching a 720P video, then experiencing Acer is like watching a 480P or even a lower-definition video, basically the same level as Vive or psvr. Not too bad.

Finally, I must mention the handle of Microsoft MR. The MR heads of all OEMs use the same specifications of somatosensory handles. As reported by 87870, the handles and head tracking are based on the inside-out technology. From the experience of 87-jun over an hour, the tracking The accuracy is high and the time delay is very low. This is basically similar to the HTC Vive and Oculus Rift.

In addition, the feel of the Microsoft MR controller is very good. When playing "superhot", the player's avatar's fist is well simulated and fed back into the game, and it feels as if it were his own fist. And there is a joystick on the Microsoft handle, just like the traditional handle can use the joystick to control the Avatar forward. The FOV will shrink as it is transported and progresses, and there is basically no dizziness.

There are three points in the ointment: First, several pairs of handles during the experience process have a problem of insufficient battery power. This can not help but allow 87-jun to be a bit worried about the handle's endurance; Second, there are several cases of handle loss during the experience. , I don't know if it's a problem with the battery or because the handle has entered the blind spot of the Sensor. Third, in the home interface, it will display a handle that is exactly the same as the real world. It feels like the image of the mouse on the Windows desktop changes from an arrow. Become a mouse of the same size, it will be better to change a virtual body.

In addition, although the 87-Jun only experienced the equipment pre-installed by the staff, the Microsoft MR using the inside-out technology tracking seems to be much more convenient than the VR equipment using the optical solution. One of the evidences is that four devices have been set up for a media experience in a space of about 20 square meters, and there has been no problem of mutual interference.

Zhang Yongli, Vice President, Microsoft Greater China

Zhang Yongli, general manager of the consumer and equipment division of Microsoft Greater China Vice President, accepted a media interview. Zhang Yongli believes that VR has not been rapidly popularized in the past one or two years. There are four reasons: first, the experience is not good; secondly, it is time-consuming to install and set up; third, it is not enough; fourth, it is very expensive. The Windows MR technology basically solved the above-mentioned major pain points.

In terms of application content, Zhang Yongli said that the number of applications supported by Microsoft MR is as high as 20,000, and Microsoft MR is a very open platform. Just like previous Windows systems, developers can publish content on this platform without having to undergo an audit. There is also the previously announced cooperation of SteamVR, Microsoft senior project manager Nancy Li (responsible for Microsoft MR applications) said that it will be officially launched within the year, as long as it is based on OpenVR development of applications can directly support Microsoft MR.

In addition, although there were only 5-6 OEM-developed Microsoft MR heads in the launch, this was not all. Zhang Yongli said that Microsoft is open to hardware partners and will introduce more partners. Currently selecting several major PC makers and Samsung, the main focus is their channel and supply chain capabilities.

At present, high-end VR heads are still inseparable from the support of PC computing capabilities. As the world's largest PC operating system, Win10 natively supports VR for the popularity of VR can be said to be a key step. While brewing for more than a year or even longer, Microsoft MR also solved several pain points encountered at the beginning of the release of Oculus Rift and htc vive last year.

Microsoft can say that it has done its best. Then it depends on how the market reacts.

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